One of the add-on rules could be stated as "don't take in-game actions." This is the rule that bots break.
There isn't a different set of rules for bots and add-ons: there's a different set of rules for players and add-ons. You could, indeed, consider a bot to be a kind of add-on: that is fair. So, from that my question is: What is the main difference between bots and addons in regards to breaking the ToS?įrom a technical standpoint, there isn't much of a difference between bots and add-ons. Using my DBM example it automates the way in which the fight mechanics happen by giving times etc. I don't feel that automation software and addons are all that different. Granted not everyone wants the default UI but why is it one rule for one and one rule for the other? The likes of DBM makes EVERY fight in the game so easy with it's timed mechanics on raids so this itself is making the user less prone to the full game experience by telling them what's coming up. These are third party software designed to modify the WoW experience, yet somehow come these are authorized while the likes of something like, say, a simple mining bot is deemed "a glitch in the matrix". This has me wondering about the difference in using addons from the likes of Curse, ElvUI, etc. use cheats, automation software (bots), hacks, mods or any other unauthorized third-party software designed to modify the World of Warcraft experience You agree that you will not, under any circumstances:Ī. After finding out that bots do indeed break the TOS: